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Inspired Unreality Tonight! Our opening topic is inspired by Follow Me And Die, how gaming has helped us get through the pandemic.
The sodcast is joined by Darrold Wagner to discuss the pre greyhawk origins of the thief. Wagner created the thief class that went on the inspire the version that appears in The Greyhawk Supplement. Join us as we discuss the origins of the fourth class of the big four.
Tonight! At 9:00! Central! Inspired Unreality Open Game Chat.
After having a weekend of family gaming online we are going to discuss playing online as a way of staying in touch with your family. Kind of on the Family Game theme we were going to discuss last week but instead we discussed other stuff.
And that's fine. Bring your own topic. All gaming is on topic.
Inspired Unreality is held every Monday in the gamerplus chatrooms at Tenkar's Tavern on Discord. If you haven't been to Tenkar's Tavern we have an invite for you here.
https://gamerplus.org/index
The Archive Of The White Master - basic D&D - Session 7
Session notes for December 1, 2020
We go back to town to see Burt the blacksmith. He's a big strong man with a large moustache and a bald head.
pic
Leaf talks to Burt about his armor. He says he will reinforce his armor and design a leaf on it for 20 GP.
I talk to Burt about dismantling the statues. He and his sons, Bart and Barry, are willing to help. They ain't got no truck with evil. We will leave in the morning.
We go to see Longo Shotins the halfling fletcher and bowyer. Leaf purchases a bow and arrows for 45 GP.
The next morning we set off for The Archive taking the long road around the forest. The blacksmiths are in a horse drawn cart with their tools.
Session notes for December 1, 2020
We go back to town to see Burt the blacksmith. He's a big strong man with a large moustache and a bald head.
pic
Leaf talks to Burt about his armor. He says he will reinforce his armor and design a leaf on it for 20 GP.
I talk to Burt about dismantling the statues. He and his sons, Bart and Barry, are willing to help. They ain't got no truck with evil. We will leave in the morning.
We go to see Longo Shotins the halfling fletcher and bowyer. Leaf purchases a bow and arrows for 45 GP.
The next morning we set off for The Archive taking the long road around the forest. The blacksmiths are in a horse drawn cart with their tools.
Session notes for November 18, 2020
When we enter the temple Marusan is gone, The skylight has been replaced. Everything looks like it did the first time we saw it.
Leaf shoots the skylight with the rod of Pann-Severi. It emits a bright white light and everyone is blinded.
After a while we recover our sight. Leaf wants to try again. The rest of us leave the room. This time the rod shoots a fireball and explodes the skylight.
We check the statue of Moloch. The rope is gone. Marusan is not in it. The tubes are still cut.
The tombs in the side rooms are open and empty. No undead or weapons lie within.
We check Marusan's study. EVerything is like it was when we left it. The chests are open and empty.
We check the supply room. It's been cleared out. No supplies left in it.
In the secret room behind the temple Caper looks for a trap door and finds a loose flagstone. We lift the stone and find a tunnel with steep stairs leading down.
When we enter the temple Marusan is gone, The skylight has been replaced. Everything looks like it did the first time we saw it.
Leaf shoots the skylight with the rod of Pann-Severi. It emits a bright white light and everyone is blinded.
After a while we recover our sight. Leaf wants to try again. The rest of us leave the room. This time the rod shoots a fireball and explodes the skylight.
We check the statue of Moloch. The rope is gone. Marusan is not in it. The tubes are still cut.
The tombs in the side rooms are open and empty. No undead or weapons lie within.
We check Marusan's study. EVerything is like it was when we left it. The chests are open and empty.
We check the supply room. It's been cleared out. No supplies left in it.
In the secret room behind the temple Caper looks for a trap door and finds a loose flagstone. We lift the stone and find a tunnel with steep stairs leading down.
Open game chat on Inspired Unreality tonight at 9:00 Central. Our initial topic will be writing modules. How is it different than writing a story? Just how much needs to be figured out in advance anyway? Three sentences for each NPC? Monsters and Treasure? Maps?
Inspired Unreality is held in the gamerplus chatrooms at Tenkar's Tavern on Discord. If you've never been to Tenkar's Tavern we have an invitation for you here.
https://gamerplus.org/index
Now posted on Anchor, the Related To Geeks Podcast about Virtual Gaming.
https://gamerplus.org/newsfeed/2945
more ...
Inspired Unreality is held in the gamerplus chatrooms at Tenkar's Tavern on Discord. If you've never been to Tenkar's Tavern we have an invitation for you here.
https://gamerplus.org/index
Now posted on Anchor, the Related To Geeks Podcast about Virtual Gaming.
https://gamerplus.org/newsfeed/2945
more ...
Join us for Inspired Unreality open game chat, tonight at 9:00 Central in the gamerplus chatrooms at Tenkar's Tavern. Our opening topic will be on game prep. Not enough, too much, or just right? Bring your own topic. All gaming is on topic.
... more at the link
... more at the link